VFIS Summer Course 2026: Adventures Beyond Digital
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- General overview
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Adventures Beyond Digital is a three-week summer camp designed for students from Grades 1 to 6. The program integrates imagination, technology, and teamwork to nurture responsible Digital Heroes and creative Future Explorers.
Through five interdisciplinary learning areas:- Physical Education (PE) & Team Building – 12 periods
- Art & Creative Design – 12 periods
- English & Public Speaking – 24 periods
- Robotics – 18 periods
- Research & Problem-Solving Games (RPS) – 18 periods
Students engage in mission-based learning experiences that develop core digital competencies, creativity, problem-solving abilities, communication, collaboration, and positive attitudes toward both digital environments and real-life challenges.
The program is aligned with the Digital Competency Framework for Primary Students issued by the Ministry of Education and Training (MOET), with a focus on three core competencies:- Communication and collaboration in digital environments
- Digital safety and responsibility
- Problem-solving (central competency)
Digital competencies are developed through learning activities and observable behaviors rather than through direct instruction of abstract theory
- Schedule
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- Program duration: Monday to Friday, from June 15 to July 3, 2026
- Daily schedule: 8:00 AM – 3:00 PM
- Tuition & Fees
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- Program fee: VND 18,000,000 per student
- Early Bird Offer: 10% tuition discount for payments completed before April 24, 2026
- Refund Policy:
- 50% refund for cancellations made before June 15, 2026
- No refund for cancellations from June 15, 2026 onward- Meal Fee: 1,200,000 VND for 15 actual school days (100% refundable if the student does not participate in the program)
- Schedule
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Time Monday Tuesday Wednesday Thursday Firday 8:00 - 8:15 Morning Check-in Morning Check-in Morning Check-in Morning Check-in Morning Check-in 8:15 - 9:45 English (Public Speaking)
English (Public Speaking)
English (Public Speaking)
English (Public Speaking)
Field Trip 9:45 - 10:-00 Transition Time Field Trip 10:00 - 11:30 Art Art Art Art Field Trip P.E P.E P.E P.E Field Trip 11:30 - 12:30 Lun & Recess Field Trip 12:30 - 14:00 Research & Problem-Solving Games Research & Problem-Solving Games Research & Problem-Solving Games Research & Problem-Solving Games Field Trip 14:00 - 14:45 Research & Problem-Solving Games Research & Problem-Solving Games Research & Problem-Solving Games Research & Problem-Solving Games Field Trip 15:00 Dismissal & Bus Departure - Learning Goals
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Grades 1–3
• PE / Team Building: Develop coordination, teamwork, and problem-solving through movement-based missions.
• Art & Creative Design: Express imagination by creating Digital Heroes, future worlds, tools, and visual stories using drawing and mixed media.
• English / Public Speaking: Use short, clear sentences to introduce characters and ideas confidently.
• Robotics: Explore robot movement and basic programming through simple missions.
• RPS: Identify simple problems and collaborate to find solutions.Grades 4–6
• PE / Team Building: Develop leadership, strategy, and collaboration through complex challenges.
• Art & Creative Design: Design posters, storyboards, and creative prototypes that communicate ideas about the future and digital responsibility.
• English / Public Speaking: Plan and deliver a persuasive “Shaping the Future” pitch.
• Robotics: Program robots to complete multi-step, real-world-inspired missions.
• RPS: Analyze problems, design strategies, and present solutions using logical reasoning.
- Programme Structure & Weekly Themes
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Grades 1–3
Week
Theme / Mission
Art & Creative Design
Robotics
English/ Public SPeaking
PE/Team Building
RPS
Key Products
1
Exploration Kick-Off: Mini Digital Heroes & Future Explorers
Mini-avatar & explorer map
Simple robot navigation
1–2 min introduction
Team explorer games
Basic puzzles
Routine chart, intro presentation, robot task
2
Mission in Action: Apply & Strategize
Poster / comic / model
Maze & message delivery
2–3 min storytelling
Group challenges
Strategy games
Habit plan, robot mission, strategy plan
3
Showcase & Graduation
Final creative products
Final robot mission
4–5 sentence story
Final team games
Group challenge
Life-skill showcase, presentations
Grades 4-6
Week
Theme / Mission
Art & Creative Design
Robotics
English/ Public SPeaking
PE/Team Building
RPS
Key Products
1
Exploration Kick-Off: My Digital Self & Future Explorer Role
Logo, avatar
Guided & semi-autonomous tasks
1–2 min speech
Cooperative missions
Logic challenges
Personal plan, speech, robot task
2
Mission in Action: Advanced Problem Solving
Poster / comic / model
Advanced robot missions
Mini-presentation
Strategy challenges
Solution design
Life-skill plan, robot missionn
3
Showcase & Graduation: Shaping the Future
Final project
Final robot mission
Final pitch (2–3 min)
Advanced team missions
Innovation Challenge
Final project & presentation
- Special Features
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● Theme Integration: All subjects connect seamlessly with the Adventures Beyond Digital theme, giving students cohesive and immersive learning experiences that emphasize both digital responsibility and future exploration.
● English Immersion: Camp is conducted entirely in English, emphasizing public speaking, storytelling, presentations, and debate skills applied to digital and future-oriented contexts.
● Hands-on Learning: Students engage in realistic simulations, problem-solving games, and robotic missions, linking digital literacy with creativity, exploration, and innovation.
● Exhibition & Showcase: The Closing Ceremony allows students to present all their creative, technical, and analytical work in a Future Expo, fostering confidence, pride, and the ability to communicate ideas about digital and future worlds.
● Field Trips: Themed field trips reinforce curiosity, exploration, and real-world problem-solving, providing contextual learning experiences beyond the digital classroom. - Final Outcomes
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● Students earn Adventures Beyond Digital Certificates, recognizing achievements in both Digital Hero and Future Explorer skills.
● Present final projects including avatars, maps, posters, comics, robots, and 2–3 minute presentations at the Closing Exhibition / Future Expo.
● Demonstrate digital literacy, critical thinking, creativity, teamwork, and empathy, applied to digital and future-oriented challenges.
● Apply problem-solving, strategic planning, innovation, and exploration skills in real-world or simulated missions.
● Show confidence, responsibility, leadership, and curiosity, navigating both digital and physical challenges while envisioning future possibilities. - Field Trip Experience 2: VISIT LIGHT CITY & WATCHING MOVIE
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The field trip provides students with an immersive learning experience beyond the classroom through a visit to Light City and a movie screening. At Light City, students explore interactive science and technology, connecting concepts of digital innovation, creativity, and real-world applications from the Adventures Beyond Digital program. The movie experience further enhances imagination, storytelling, and emotional engagement.
• Date: Friday, 19th June, 2026
• Time: 8:10 am to 2:30 pm
• Location: Gigamall (Hiep Binh Ward, Ho Chi Minh City) - Field Trip Experience: Future Explorer Challenge Day
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1. Purpose
The Field Trip is a one-day immersive experience designed to help students apply key concepts - Digital Citizenship, Communication & Collaboration, and Problem-Solving in real-world contexts.
2. Activity Design (Mission-Based Learning)Mission 1: Team Survival Challenge. Students work together to complete tasks such as shelter-building simulations, navigation challenges, or decoding simple instructions.
→ Focus: Collaboration, problem identification, and adaptive thinking
Mission 2: Discipline & Responsibility. Students complete timed challenges that require following instructions, managing roles, and demonstrating accountability.
→ Focus: Responsibility, self-management, and process-following
Mission 3: Physical & Team Challenge. Through obstacle courses or relay-based games, students build resilience, coordination, and teamwork.
→ Focus: Cooperation, persistence, and teamwork under pressure
Mission 4: Communication Under Pressure. Students engage in activities that require clear and accurate communication, such as message passing or instruction-based tasks.
→ Focus: Listening skills, clarity in communication, and teamwork
Mission 5: Decision-Making Scenarios. Students are presented with age-appropriate scenarios and asked: “What would a Digital Hero do?”
→ Focus: Digital citizenship, ethical thinking, and responsible decision-making - Field Trip Experience 3: Family Day
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An out-of-town excursion with the special companionship of parents, where learning extends beyond the school campus through real-life experiences and shared moments.
This is an opportunity to reflect on the achievements of the Summer Program, as well as a meaningful time for families and the school to look back on each student’s growth journey. Above all, the trip is about connection where students deepen their understanding and love for their families, and where parents can truly witness their children’s development.
Concluding with memorable moments, the trip also marks an important milestone in each student’s growth after a year of learning empowering them to step confidently and steadily into the new academic year with renewed aspirations. - Registration
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REGISTERE HERE